Free Download CodeAndWeb TexturePacker full version standalone offline installer for Windows. It allows you to create sprite sheets and optimize your game graphics.
Overview of TexturePacker
With this straightforward software solution, you can create sprite sheets and export them to the file format most suitable for your project. Creating sprite sheets or atlases requires special software, and TexturePacker has been designed for this specific purpose.
It detects changes in your sprite folders: Newly added, renamed, or deleted sprites automatically trigger a re-packing of the sprite sheet. It provides graphics at the proper resolution and can also reduce your graphics’ memory usage.
It supports the following hardware texture codecs: ETC1, ETC2, PVRTC1, PVRTC2, DXT1, DXT5, ASTC, Basis Universal (with ETC1S and UASTC). It also supports non-compressed standard formats such as RGBA8888, RGB888, RGB565, RGBA4444, etc.
Features of TexturePacker
- Pack your sprite sheets in seconds
- Efficient packing algorithms
- Trimming and identical sprite detection
- Support multiple screen resolutions
- Optimize your png sprite sheets
- Distribute sprites across multiple sheets
- Sort sprites to multiple texture atlases
Technical Details and System Requirements
- Supported OS: Windows 11, Windows 10, Windows 8.1, Windows 7
- RAM (Memory): 2 GB RAM (4 GB recommended)
- Free Hard Disk Space: 200 MB or more
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